Skip to content. | Skip to navigation

Sections
Personal tools
You are here: Home Intro by J. Day Adaptive Adaptive I
Personal tools
Valuable Sites

LSTC

Developer of LS-DYNA

LS-DYNA Support Site

Tutorials, HowTos, FAQs ...

 

DYNAlook

LS-DYNA specific conference papers

 

LS-OPT Support Site

Optimization examples, FAQs, HowTos ...

 

Dummy Models

Dummy models for LS-DYNA

LS-PrePost

Online documentation

Top Crunch

Benchmarks in high performance computing

DYNAmore

LS-DYNA distributor, tools, docs

 

 

 

Adaptive I

A plate is bended around a given radius. Adaptive mesh refinement with three refinement levels is used. The number of shell elements is increased from 14 in the starting mesh up to 128 in the end configuration. As refinement criterion total element angle change is employed. Download is available in the download section of this document

Keywords

*BOUNDARY_PRESCRIBED_MOTION_NODE
*CONTACT_SURFACE_TO_SURFACE
*CONTROL_ADAPTIVE
*CONTROL_CONTACT
*CONTROL_CPU
*CONTROL_DAMPING
*CONTROL_ENERGY
*CONTROL_OUTPUT
*CONTROL_SHELL
*CONTROL_TERMINATION
*CONTROL_TIMESTEP
*DATABASE_BINARY_D3PLOT
*DATABASE_BINARY_D3THDT
*DATABASE_EXTENT_BINARY
*DEFINE_CURVE
*ELEMENT_SHELL
*ELEMENT_SOLID
*END
*KEYWORD
*MAT_PLASTIC_KINEMATIC
*MAT_RIGID
*NODE
*PART
*RIGIDWALL_PLANAR
*SECTION_SHELL
*SECTION_SOLID
*SET_NODE_LIST
*SET_PART
*SET_SEGMENT
*TITLE

Reduced Input

  *KEYWORD
  *control_adaptive
  $        |         |         |         |         |         |         |         |
       1.e-3        3.         2         3                                       1
                               0
  $                             1
  $                             2
  *PART
   
           1         1         1         0         0         0         1         0
  *TITLE
  adaptive plate around radius                                            
  *CONTROL_TERMINATION
   0.0199800         0 0.0000000         0 0.0000000
  *CONTROL_TIMESTEP
   0.0000000 0.0000000         0 0.0000000 0.0000000         0         0         0
  *CONTROL_SHELL
   0.0000000         0         0         0         0         0         0
  *CONTROL_DAMPING
           0 0.0000000 0.0000000 0.0000000 0.0000000         0 0.0000000         0
  *CONTROL_CONTACT
   0.0000000 0.0000000         0         2         0         0         0
           0         0         0         0 0.0000000         0         0         0
  *CONTROL_OUTPUT
           0         0         0         0 0.0000000         0         0
  *CONTROL_ENERGY
           1         2         1         1
  *DATABASE_BINARY_D3PLOT
   2.00000-4                   0
  *DATABASE_BINARY_D3THDT
   100.00000
  *DATABASE_EXTENT_BINARY
           0         0         0         0         0         0         0         0
           0         0         0         0         0         0
  *CONTROL_CPU
   0.0000000
  *MAT_PLASTIC_KINEMATIC
           1 7.00000-3 3.00000+6 0.3000000 40000.000 2000.0000 0.0000000
   0.0000000 0.0000000 0.0000000
  *MAT_RIGID
           2 7.00000-3 3.00000+6 0.3000000 0.0000000 0.0000000 0.0000000          
   1.0000000 7.0000000 7.0000000
   0.0000000 0.0000000 0.0000000 0.0000000 0.0000000 0.0000000 0.0000000 0.0000000
  *SECTION_SHELL
           1         0 0.0000000 0.0000000 0.0000000 0.0000000
   0.0150000 0.0150000 0.0150000 0.0150000 0.0000000
  *SECTION_SOLID
           2         0
  *PART
   
           2         2         2         0         0         0         0         0
  *NODE
  $ add nodes
  *ELEMENT_SOLID
  $ add solid elements
  *ELEMENT_SHELL
  $ add shell elements
  *DEFINE_CURVE
           1         0 0.0000000 0.0000000 0.0000000 0.0000000
        0.00000000E+00      0.00000000E+00
        2.19999999E-02      1.32000005E+00
  *BOUNDARY_PRESCRIBED_MOTION_NODE
          15         2         2         1 1.0000000         0
          30         2         2         1 1.0000000         0
  *RIGIDWALL_PLANAR                                                               
           1         0         0
   0.0000000 0.0000000 0.0000000 0.0000000 1.0000000 0.0000000 0.0000000
  *SET_NODE_LIST
           1
  $ specify node list
  $ INTERFACE NAME: 1          $$$
  *CONTACT_SURFACE_TO_SURFACE                      
           2         3         2         2         0         0         0         0
   0.0000000 0.0000000 0.0000000 0.0000000 0.0000000         0 0.0000000 0.0000000
   0.0000000 0.0000000 0.0000000 0.0000000 0.0000000 0.0000000
  *SET_PART
           2
           1
  *SET_PART
           3
           2
  *SET_SEGMENT
  $
  $ Slave segments, surface:   1
  $
           2
  *SET_SEGMENT
  $
  $ Master segments, surface:   1
  $
           3
  *END

Figures

image01.gif

image02.gif

Animated Result

Result