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Reduced Input

*Node and *Element Cards are removed.
  *KEYWORD
  *TITLE
  truck rear bumper
  $
  $ units: in,lbf,sec
  $
  *CONTROL_TERMINATION
   0.0500000
  $
  $========1=========2=========3=========4=========5=========6=========7=========8
  $
  *CONTROL_IMPLICIT_GENERAL
  $   imflag       dt0      iefs   nstepsb      igso
           1    0.0001         0         0         0
  $
  *CONTROL_IMPLICIT_SOLUTION
  $  nlsolvr    ilimit    maxref     dctol     ectol     rctol     lstol
  $        0         0         0       0.0       0.0         0       0.0
           0         0         0     0.001       0.0         0       0.0
  $    dnorm   divflag   inistif   nlprint
           0         0         0         1
  $   arcctl    arcdir    arclen    arcmth    arcdmp
           0         0       0.0         0         0
  $
  *CONTROL_IMPLICIT_SOLVER
  $   lsolvr   prntflg    negeig
           0         0         0
  $
  *CONTROL_IMPLICIT_AUTO
  $    iauto    iteopt    itewin     dtmin     dtmax
           1       100         0    0.0001     0.001
  $
  $========1=========2=========3=========4=========5=========6=========7=========8
  $
  $ displace bumper 5 inches
  $
  *BOUNDARY_PRESCRIBED_MOTION_RIGID
           4         2         2         1 1.0000000         0 0.0000000 0.0000000
  *DEFINE_CURVE
           1         0 1.0000000 1.0000000 0.0000000 0.0000000
        0.00000000E+00      0.00000000E+00
        0.50000000E-01      5.00000000E+00
        2.00000000E-01      5.00000000E+00
  $ 
  $========1=========2=========3=========4=========5=========6=========7=========8
  $
  *CONTROL_CONTACT
  $   SLSFAC    RWPNAL    ISLCHK    SHLTHK    PENOPT    THKCHG     ORIEN
  $      0.0         0         0         1         0         0         0
        0.01         0         0         1         0         0         0
  $ (second card blank)
  
  $
  *CONTACT_SURFACE_TO_SURFACE                      
           4         3         3         3
   0.0000000 0.0000000 0.0000000 0.0000000 0.0000000         0 0.0000000 0.0000000
   0.0000000 0.0000000 0.0000000 0.0000000 0.0000000 0.0000000
  $
  $ optional card A
  $     soft
           0
  $
  $ optional card B
  $   penmax    thkopt    shlthk     snlog
         0.0         0         0         0
  $
  $ optional card C 
  $    igapf  1=sticky (DEFAULT), 2=no-stick
  $        0
           2
  $ 
  $========1=========2=========3=========4=========5=========6=========7=========8
  $
  *DATABASE_GLSTAT
        1e-4
  *DATABASE_RCFORC
        1e-4
  *DATABASE_BINARY_D3PLOT
        1e-4
  $ 
  $========1=========2=========3=========4=========5=========6=========7=========8
  $
  $ material properties
  $
  *MAT_PLASTIC_KINEMATIC
  $ 1020 steel bilinear material model
           1 7.30000-4 3.00000+7 0.3000000 30000.000 1.25000+5 0.0000000
   0.0000000 0.0000000 0.0000000
  *MAT_RIGID
           2 7.30000-4 3.00000+7 0.3000000 0.0000000 0.0000000 0.0000000          
  $ constrain all dof of frame
   1.0000000 7.0000000 7.0000000
   0.0000000 0.0000000 0.0000000 0.0000000 0.0000000 0.0000000 0.0000000 0.0000000
  *MAT_PLASTIC_KINEMATIC
  $ 1020 steel bilinear material model
           3 7.30000-4 3.00000+7 0.3000000 30000.000 1.25000+5 0.0000000
   0.0000000 0.0000000 0.0000000
  *MAT_RIGID
           4 7.30000-4 3.00000+7 0.3000000 0.0000000 0.0000000 0.0000000          
  $ allow only y dof of impactor
   1.0000000 6.0000000 7.0000000
   0.0000000 0.0000000 0.0000000 0.0000000 0.0000000 0.0000000 0.0000000 0.0000000
  *MAT_POWER_LAW_PLASTICITY
  $ alternate 1020 steel material model
           5 7.30000-4 3.00000+7 0.3000000     91353     .1911 
           0         0
  *SECTION_SHELL
           1         6 0.0000000 5.0000000 0.0000000 0.0000000         0
   0.2500000 0.2500000 0.2500000 0.2500000
  *SECTION_SHELL
           2         6 0.0000000 5.0000000 0.0000000 0.0000000         0
   0.2500000 0.2500000 0.2500000 0.2500000
  *SECTION_SHELL
           3         6 0.0000000 5.0000000 0.0000000 0.0000000         0
   0.1875000 0.1875000 0.1875000 0.1875000
  *SECTION_SOLID
           4
  $*CONTROL_SHELL
  $0,0,0,0,0,0,2
  $
  *PART
  support
           1         1         1
  *PART
  frame
           2         2         2
  *PART
  bumper
           3         3         3
  *PART
  impactor
           4         4         4
  $ 
  $ ---------------------------------------------------------------
  $
  *END